class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('pic', 'assets/pics/neotokyo-ai.jpg');
}
create ()
{
const sprite = this.add.image(400, 300, 'pic');
const fx = sprite.preFX.addPixelate(-1);
this.add.text(10, 10, '[W] Increase Pixelate\n[S] Decrease Pixelate').setResolution(window.devicePixelRatio).setShadow(2, 2);
const amount = this.add.text(790, 10, 'FX.amount: -1').setResolution(window.devicePixelRatio).setOrigin(1, 0).setShadow(2, 2);
this.input.keyboard.on('keydown-W', () => {
fx.amount++;
amount.setText(`FX.amount: ${fx.amount}`);
});
this.input.keyboard.on('keydown-S', () => {
if (fx.amount > -1)
{
fx.amount--;
amount.setText(`FX.amount: ${fx.amount}`);
}
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('pic', 'assets/pics/neotokyo-ai.jpg');
}
create ()
{
const sprite = this.add.image(400, 300, 'pic');
const fx = sprite.preFX.addPixelate(-1);
this.add.text(10, 10, '[W] Increase Pixelate\n[S] Decrease Pixelate').setResolution(window.devicePixelRatio).setShadow(2, 2);
const amount = this.add.text(790, 10, 'FX.amount: -1').setResolution(window.devicePixelRatio).setOrigin(1, 0).setShadow(2, 2);
this.input.keyboard.on('keydown-W', () => {
fx.amount++;
amount.setText(`FX.amount: ${fx.amount}`);
});
this.input.keyboard.on('keydown-S', () => {
if (fx.amount > -1)
{
fx.amount--;
amount.setText(`FX.amount: ${fx.amount}`);
}
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);