class Example extends Phaser.Scene
{
    create ()
    {
        const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 }});
        const ellipse = new Phaser.Geom.Ellipse(400, 300, 600, 300);
        const points = ellipse.getPoints(32);
        for (let i = 0; i < points.length; i++)
        {
            const p = points[i];
            graphics.fillRect(p.x - 4, p.y - 4, 8, 8);
        }
    }
}
const config = {
    width: 800,
    height: 600,
    type: Phaser.AUTO,
    parent: 'phaser-example',
    scene: Example
};
const game = new Phaser.Game(config);
                        
                    
                             
         
     
    
    
 
            class Example extends Phaser.Scene
{
    create ()
    {
        const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 }});
        const ellipse = new Phaser.Geom.Ellipse(400, 300, 600, 300);
        const points = ellipse.getPoints(32);
        for (let i = 0; i < points.length; i++)
        {
            const p = points[i];
            graphics.fillRect(p.x - 4, p.y - 4, 8, 8);
        }
    }
}
const config = {
    width: 800,
    height: 600,
    type: Phaser.AUTO,
    parent: 'phaser-example',
    scene: Example
};
const game = new Phaser.Game(config);