class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('block', 'assets/sprites/block.png'); } create () { const image = this.add.image(100, 100, 'block'); /* const chain1 = this.tweens.create({ targets: image, tweens: [ { x: 700, }, { y: 500, }, { x: 100, }, { y: 100, } ] }); const chain2 = this.tweens.create({ targets: image, tweens: [ { y: 500, }, { x: 700, }, { y: 100, }, { x: 100, } ] }); chain1.add(chain2); const chain = this.tweens.add(chain1); */ const chain = this.tweens.chain({ targets: image, tweens: [ { x: 700, }, { y: 500, }, { x: 100, }, { y: 100, } ], // paused: true, // delay: 4000, loop: 2, loopDelay: 500 }); console.log(chain); this.input.once('pointerdown', () => { chain.play(); }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
}
create ()
{
const image = this.add.image(100, 100, 'block');
/*
const chain1 = this.tweens.create({
targets: image,
tweens: [
{
x: 700,
},
{
y: 500,
},
{
x: 100,
},
{
y: 100,
}
]
});
const chain2 = this.tweens.create({
targets: image,
tweens: [
{
y: 500,
},
{
x: 700,
},
{
y: 100,
},
{
x: 100,
}
]
});
chain1.add(chain2);
const chain = this.tweens.add(chain1);
*/
const chain = this.tweens.chain({
targets: image,
tweens: [
{
x: 700,
},
{
y: 500,
},
{
x: 100,
},
{
y: 100,
}
],
// paused: true,
// delay: 4000,
loop: 2,
loopDelay: 500
});
console.log(chain);
this.input.once('pointerdown', () => {
chain.play();
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);