class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/tweens/sky.png');
this.load.atlas('match3', 'assets/atlas/match3.png', 'assets/atlas/match3.json');
}
create ()
{
this.add.image(400, 300, 'bg');
let pointerX = 400;
let pointerY = 300;
this.input.on('pointerdown', pointer => {
pointerX = pointer.worldX;
pointerY = pointer.worldY;
});
this.add.particles(0, 0, 'match3', {
x: () => {
return pointerX;
},
y: () => {
return pointerY;
},
frame: 'Match3_Icon_09',
speed: 200,
lifespan: 2000,
gravityY: 200,
scale: 0.5
});
this.add.text(10, 10, 'Click to set emission coordinates');
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/tweens/sky.png');
this.load.atlas('match3', 'assets/atlas/match3.png', 'assets/atlas/match3.json');
}
create ()
{
this.add.image(400, 300, 'bg');
let pointerX = 400;
let pointerY = 300;
this.input.on('pointerdown', pointer => {
pointerX = pointer.worldX;
pointerY = pointer.worldY;
});
this.add.particles(0, 0, 'match3', {
x: () => {
return pointerX;
},
y: () => {
return pointerY;
},
frame: 'Match3_Icon_09',
speed: 200,
lifespan: 2000,
gravityY: 200,
scale: 0.5
});
this.add.text(10, 10, 'Click to set emission coordinates');
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);