class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
        this.load.image('turkey', 'assets/pics/turkey-1985086.jpg');
    }
    create ()
    {
        //  WebGL only:
        const gl = this.sys.game.renderer.gl;
        const renderer = this.sys.game.renderer;
        const modeIndex = renderer.addBlendMode([ gl.ZERO, gl.SRC_COLOR ], gl.FUNC_ADD);
        const graphics = this.add.graphics();
        const color = 0xffffff;
        const alpha = 1;
        graphics.fillStyle(color, alpha);
        graphics.fillCircle(400, 300, 256);
        this.add.image(400, 300, 'turkey').setBlendMode(modeIndex);
    }
}
const config = {
    type: Phaser.WEBGL,
    width: 800,
    height: 600,
    parent: 'phaser-example',
    scene: [ Example ]
};
const game = new Phaser.Game(config);
                        
                    
                             
         
     
    
    
 
            class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
        this.load.image('turkey', 'assets/pics/turkey-1985086.jpg');
    }
    create ()
    {
        //  WebGL only:
        const gl = this.sys.game.renderer.gl;
        const renderer = this.sys.game.renderer;
        const modeIndex = renderer.addBlendMode([ gl.ZERO, gl.SRC_COLOR ], gl.FUNC_ADD);
        const graphics = this.add.graphics();
        const color = 0xffffff;
        const alpha = 1;
        graphics.fillStyle(color, alpha);
        graphics.fillCircle(400, 300, 256);
        this.add.image(400, 300, 'turkey').setBlendMode(modeIndex);
    }
}
const config = {
    type: Phaser.WEBGL,
    width: 800,
    height: 600,
    parent: 'phaser-example',
    scene: [ Example ]
};
const game = new Phaser.Game(config);