var config = {
    type: Phaser.CANVAS,
    parent: 'phaser-example',
    scene: {
        create: create
    }
};
var game = new Phaser.Game(config);
function create() {
    //  Receives every single key down event, regardless of origin or key
    this.input.keyboard.on('keydown', function (event) {
        console.dir(event);
    });
}
                        
                    
                             
         
     
    
    
 
            var config = {
    type: Phaser.CANVAS,
    parent: 'phaser-example',
    scene: {
        create: create
    }
};
var game = new Phaser.Game(config);
function create() {
    //  Receives every single key down event, regardless of origin or key
    this.input.keyboard.on('keydown', function (event) {
        console.dir(event);
    });
}