var config = {
    type: Phaser.CANVAS,
    parent: 'phaser-example',
    scene: {
        create: create
    }
};
var game = new Phaser.Game(config);
function create() {
    //  Here we'll create a simple key combo
    //  When you type in ABC the event will be triggered on the entry of the final character (C)
    //  An incorrect key press will reset the combo back to the start again
    //  The extra config option allows you to trigger this combo as many times as you like, by typing ABC ABC ABC repeatedly
    var combo = this.input.keyboard.createCombo('ABC', { resetOnMatch: true });
    this.input.keyboard.on('keycombomatch', function (event) {
        console.log('Key Combo matched!');
    });
}
                        
                    
                             
         
     
    
    
 
            var config = {
    type: Phaser.CANVAS,
    parent: 'phaser-example',
    scene: {
        create: create
    }
};
var game = new Phaser.Game(config);
function create() {
    //  Here we'll create a simple key combo
    //  When you type in ABC the event will be triggered on the entry of the final character (C)
    //  An incorrect key press will reset the combo back to the start again
    //  The extra config option allows you to trigger this combo as many times as you like, by typing ABC ABC ABC repeatedly
    var combo = this.input.keyboard.createCombo('ABC', { resetOnMatch: true });
    this.input.keyboard.on('keycombomatch', function (event) {
        console.log('Key Combo matched!');
    });
}