class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('star', 'assets/demoscene/star3.png');
this.load.image('touhou', 'assets/pics/touhou1.png');
}
create ()
{
const emitter = this.add.particles(400, 200, 'star', {
angle: { min: 240, max: 300 },
speed: { min: 200, max: 300 },
lifespan: 4000,
gravityY: 180,
quantity: 2,
bounce: 0.4,
bounds: new Phaser.Geom.Rectangle(-100, -200, 1000, 750)
});
emitter.particleBringToTop = false;
const fx = emitter.postFX.addBokeh(0.5, 10, 0.2);
// const fx = emitter.postFX.addBokeh(0.75, 1.5, 0.3);
this.add.image(650, 600, 'touhou').setOrigin(0.5, 1);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000022',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('star', 'assets/demoscene/star3.png');
this.load.image('touhou', 'assets/pics/touhou1.png');
}
create ()
{
const emitter = this.add.particles(400, 200, 'star', {
angle: { min: 240, max: 300 },
speed: { min: 200, max: 300 },
lifespan: 4000,
gravityY: 180,
quantity: 2,
bounce: 0.4,
bounds: new Phaser.Geom.Rectangle(-100, -200, 1000, 750)
});
emitter.particleBringToTop = false;
const fx = emitter.postFX.addBokeh(0.5, 10, 0.2);
// const fx = emitter.postFX.addBokeh(0.75, 1.5, 0.3);
this.add.image(650, 600, 'touhou').setOrigin(0.5, 1);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000022',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);